"Generations" War for Cybertron Powerdasher Cromar Toy Review

in 2019, Action Figure Review, Autobot, Deluxe, Fan Channel, Generation One, Powerdasher, War for Cybertron

Generations Selects War for Cybertron Trilogy

General Information:
Release Date: October 2019
Price Point: $19.99 (depending on retailer)
Retailer: Fan Channel (BigBadToyStore, Entertainment Earth etc.)
Accessories: "MTX-50 Dual-Flank Boost Launcher" (torso), "MTX-S2A Guided Missile Launcher" (lower body), "MTX-M2 Anti-Gravity Cannons" (legs) x 2, "MTX-LR Ion-Pulse Blasters" (arms) x 2, "W-5 Gyro Blasters" (red) x 2

Powerdasher Cromar

Official images and text below in italics are from BigBadToyStore:
Fans can take their Transformers figure collections to the next level with Generations Selects, a fan-dedicated line of figures featuring fan-favorite, special edition characters you can’t find in the main line.

This special edition Generations Selects WFC-GS04 Powerdasher Cromar figure features a design inspired by classic 1983 Powerdasher Diaclone, Sky Dasher, with tampo art reminiscent of the original stickers.

With this Powerdasher Cromar figure, fans can add to their Powerdasher collection. Powerdasher Cromar, along with Powerdasher Zetar, and Powerdasher Aragon (each sold separately) figures make up the Siege Powerdasher trio.

  • 5.50 inch (14cm) scale
  • Made of plastic
  • Part of the Powerdashers Auotobot team
  • Design inspired by classic 1983 Powerdasher Diaclone Sky Dasher
  • Weaponizer figure breaks apart into 6 weapon accessories that can equip other Siege figures
  • Features classic conversion from robot to jet mode in 16 steps

    Powerdasher (or if you prefer, Powerdashers) were a trio of action figures released in Generation One as mail away items. These were originally based on three toys released as part of the Diaclone toy line in Japan. The original versions included pilot figures and had differing decos (depending on which figure you look at). When they were released as part of G1 they were released without their pilots. For the most part these little guys are fondly remembered by fans, but their relatively obscure status as mail away items made them unlikely candidates to receive the Generations treatment.

    Fast forward to 2019 and surprise! As part of its War for Cybertron series, Hasbro wound up releasing updates of all three Powerdashers in new forms. Each of these was a redeco and retool of a pre-existing Weaponizer sculpt. In Powerdasher Cromar's case, he is a redeco and retool of Siege Sixgun. This review will focus on the changes made to the figure for this release.

    Powerdasher Cromar comes in the standard cardboard Selects box. The outside has a large Autobot symbol in the front with a smaller "Transformers: War for Cybertron" logo on top. A sticker on the side wraps down to the bottom to seal the box. The sticker has the Takara Tomy and Generations: Selects logo on it. Slice the edge of the sticker and unfold the box to find Cromar on a plastic tray with his instructions underneath. The interior of the box has a hex pattern on it with Cromar's "rank symbol". In a fun bit of packaging design, you can technically unfold the box completely and fold it back together inside-out so the hex pattern faces outward and it looks pretty snazzy!

    This figure saw an early release at New York Comic-Con 2019 via Entertainment Earth. As part of this release, they also included an exclusive pin based on the appearance of the figure itself. As far as I know, only Entertainment Earth had this pin.

    Cromar does not so much have accessories as he is a bunch of accessories. That said, he does have a cohesive robot mode that is armed with four blasters. Two are smaller blasters are the "W-5 Gyro Blasters", which share the same sculpt as Sideswipe's shoulder launcher rocket weapon. These are cast in red with a circle of red paint in the middle. This helps distinguish them from the weapons included with Sideswipe and Sixgun.

    The other blasters included with the figure are the "MTX-LR Ion-Pulse Blasters". These are the longer blasters cast in silver. On Sixgun these were meant to be callbacks to the ends of G1 Sixgun's arms. Each of these has a 5mm peg allowing you to attach them to figures with 5mm ports.

    Robot Mode:
    Cromar is mostly the same sculpt as the Sixgun figure, however the designers did give him a new head sculpt. The design of this head is based off of G1 Cromar's head. However, instead of using a sticker or tampograph for most of the facial details, this head sculpt has an intricate set of multi-layered details making up everything from his helmet to the brow to the mouth and chin. It looks fantastic, though I did find it interesting that the designers gave him somewhat of a dour expression versus the more cheerful expression of G1 Cromar.

    The rest of this figure is a testament to how much deco matters with a figure. While the body is clearly still Sixgun's design, the colors used really help cement this as a new interpretation of Cromar. The torso is black plastic while the arms and thighs are silver. The lower legs are red. If you consider silver a substitute for vacuum metallized silver, these colors match up very well with the way the colors were distributed on G1 Cromar. Throw in silver deco on the torso and face (along with a few more colors to fill in detailing like the eyes) and the result is a figure that looks very much like the original Powerdasher Cromar in a new form.

    All the joints on my copy of this figure are nice and tight. Like Sixgun, this figure has a ton of attachment points for weapons and accessories. His arms alone each have three 5mm ports and three 5mm pegs. One rather odd design choice involves the chest. Flip up the panel with the Autobot symbol on it and it reveals a 5mm port. This can theoretically be used to attach armor or even a weapon. However, this also means the panel you raise winds up covering his face which just look strange. Other connection points include the weapon barrels on his back and pegs on his lower legs. I really appreciate this figure having the ability to connect with other figures and/or accessories from the Transformers toy line.

    Transformation to Vehicle Mode:

    1. Attach each of the silver blasters to the ports behind the elbows.
    2. Detach the ends of the barrels on the back and attach them to the tops of the shoulders.
    3. Detach the arms.
    4. Turn the robot head around.
    5. Swing up the white panel on the back to cover the face.
    6. Swing the cockpit panel up.
    7. Swing the missile pod sections of the torso up.
    8. Detach the head/torso section.
    9. Swing the four cannon barrels on the back up.
    10. Rotate the lower body around.
    11. Swing the robot legs up at the hips, connecting the thighs to the tabs on the back piece.
    12. Bend each leg at the knees.
    13. Swing the robot feet back.
    14. Attach the arms to the central torso piece.
    15. Attach the torso/arms piece to the main body.

    Vehicle Mode:
    Unlike Powerdasher Zetar's vehicle mode, this one does not really call back to G1 Cromar particularly well other than being an aerial vehicle. There are no extra accessories or bits to make this vehicle look like G1 Cromar. That said, I actually have a fondness for this form. It is one of the more alien looking vehicle forms in Siege and it is bristling with weaponry so I'm a big fan of it.

    All the colors from the robot mode carry over to this form. The only real "new" details revealed are the boosters on the black portion of the vehicle. These are painted silver. The rest of this form was plainly visible in robot mode.

    Like Sixgun, this mode has a ton of attachment points. Not just the ones from the arms and legs, but the boosters allow you to attach Blast Effects and the four cannon barrels in front also fit Blast Effects. If you attach enough extra weapons and Blast Effects Cromar can look like he's firing a ton of weaponry which is just all sorts of fun!

    Weapon Mode(s):
    Like Sixgun, Cromar is essentially a weapons pack that also has a robot and vehicle mode. You could easily break him up into separate pieces that act as weapons for other figures. However, the instructions included with the figure actually provide three suggested weapon forms. These are the same loadouts as those suggested for Sixgun. Here is a rundown of each. I recommend starting by separating out all the parts into individual weapons to start.

    Defensive Loadout
    Attach the small red blasters to the legs, forming the ends of the barrels. Attach those to the sides of the cockpit/wing section. Now take the piece with the back cannons on them and swing the hip connection pieces out to the sides. Connect the arms to them. Then attach the silver blasters to the top of the arms. Attach that to the part formed by the cockpit/wings/blaster section. The result is a gigantic back pack that you can connect to the back of any other Siege figure. What's funny is, it is called a "defensive" loadout but there is a lot of firepower on this flight pack. It is rather heavy though, so be warned, you'll be doing a good amount of adjusting to have figures stand with it attached. In the case of Hot Shot in the photos you see above he couldn't stand at all no matter how much I adjusted him (hence him being attached to a Bandai stand).

    Offensive Loadout
    This loadout largely depends on parts being separated. The blasters that form Cromar's legs become weapon platforms for a figure to stand on. The cockpit/wing section forms a missile launcher to attach to the side of an arm. You can also attach the red blasters to the ends of the missile launcher. The piece with the four weapon barrels on it can be attached to the back of a figure. Then you would attach the arms with the black blasters attached to them. This time out the name makes a lot more sense. All the attachments serve as offensive weaponry and the four cannon barrels in the back can be interpreted as a rocket pack. On top of all that, it is much easier to balance a figure with this loadout.

    High-Precision Launcher Gauntlet
    This is an interesting weapon as it only utilizes two pieces of Cromar. The first is the cockpit section. Fold the cockpit down, then the missile launcher sections. Then flip up the rear half of the cockpit section. Now take the part with the four weapon barrels on it and flip up the 5mm peg in the middle. Swing the main piece down, then rotate the thigh connector pieces around. Now connect the piece with the cannon barrels to the cockpit section. This forms the gauntlet. You attach this to a forearm, covering up the forearm. If you have Sixgun, this will give you the chance to arm up a figure with two of these gauntlets! I still love how outrageous this weapon is. The exaggerated size gives it a very "scifi" feel and it's great.

    Final Thoughts:
    Powerdasher Cromar is not as impressive of a redeco/retool as Zetar, but he's a hard act to follow. That said, I still love the idea of Hasbro and Takara Tomy reaching back to the Powerdashers of all characters to revive in Generations. On top of that, this base sculpt was already a fun toy to begin with. Recommended!


    • Excellent new head sculpt.
    • Deco really helps make this figure look like a new version of G1 Cromar.
    • Lots of play value.
    • A fun, obscure choice for a character update.


    • No new parts like Zetar.