Bot Shots Skywarp Toy Review

in 2012, Action Figure Review, Bot Shots, Decepticon, Generation One

Bot Shots

General Information:
Release Date: August 2012
fPrice Point: $3.99 (varies depending on retailer)
Retailer: General (Toys R Us, Target, Wal-Mart etc.)
Accessories: None


*Images with asterisks and text below in italics are from the Official Transformers web site:
Crash and bash your way to victory in the TRANSFORMERS BOT SHOTS Battle Game! Will your SKYWARP vehicle convert to robot mode and make you the winner? Find out when you crash your vehicles together! Crash and bash your way to BOT SHOTS victory!

Choose your SKYWARP vehicle’s power, then crash into battle with your opponent. Two ways to win when you crash your vehicles together! If your vehicle converts to robot mode when your opponent’s doesn’t, you’re the winner! If both of your vehicles convert, the vehicle with the highest power wins! Blaster beats Fist, Fist beats Sword and Sword beats Blaster. If neither vehicle converts, crash them all over again!

Includes vehicle. Series 1 B016 SKYWARP. Ages 5 and up.

SkywarpBot Shots are a game based expression of the Transformers brand that focuses on interactive game play between figures. Previous attempts at this such as "Attacktix" had relied on missile firing mechanisms and point systems as the primary elements of the gaming system. Bot Shots are much more action oriented and factor the transformation of the toy into the play pattern (which Attacktix did not).

In general, all Bot Shots figures have a vehicle mode and robot mode. The transformation is triggered by "bashing" the front of the vehicle into another Bash Bot (or a wall, a shoe...any solid surface really) causing a spring loaded feature to activate and transform the figure. This generally means revealing the robot head, arms angled out to the sides and feet along with robot mode details.

The key to the game system is a three sided hinged mechanism built into the chest. On each side is a sticker with one of three icons: a fist, a sword and a blaster - each representing a different type of combat. Presumably without your opponent seeing your selection, you turn the panel on the chest and then crash the two Bot Shots together and when the robot mode is revealed each player will know what "weapon" the other chose. The way the game works:

  • Blaster beats fist
  • Fist beats sword
  • Sword beats blaster

In the case of two Bot Shots getting the same icon each icon has a number on it indicating that character's level of that skill. Whoever has the higher number wins. It's a simple and fun system clearly developed for kids who enjoy a game element to their action figures (such as lines like Bakugan).

Robot Mode:
Skywarp is a redeco/retool of the sculpt that was first released as Starscream and then later as Thundercracker and Acid Storm. Check out Starscream and Thundercracker's reviews for a detailed look at this figure. This review will focus on the changes made to the toy for this release.

First, I was surprised to see Skywarp is a retool, not just a straightforward redeco of Starscream. The face is different. While he does have the standard "Seeker" helmet with vents on the sides and a central crest, his face has the mouth set in a different expression than Starscream or Thundercracker. Here, his mouth is wide open in a rather unhappy looking expression, making him look like he's quite upset about something. But wait, there's more! His chest panel has also been altered slightly so there are now raised vent details on either side of his chest.

Skywarp is cast in black and grey plastic. The black makes up most of his body while the grey is used for his wheels. He has quite a few paint applications, which I credit partly to the cost of the sculpt being brought down by multiple runs. His helmet section is painted dark purple while his face and torso are silver. The eyes are red and a brighter shade of purple is used for his hands and his legs. Most Bot Shots figures seem to stop at one or two paint applications so it was really cool to see so many used on this figure. The colors are heavily influenced by his G1 incarnation and they look great!

There is no articulation to really discuss and Bot Shots don't come with any accessories. The main fun in this figure is in the "crashing" play pattern and seeing how many of your friends you can defeat! Skywarp's scores break down as follows:

  • Blaster: 160
  • Fist: 620
  • Sword: 830

    Boy, Skywarp is definitely no slouch in the points department! His Sword and Fist scores are very high, and you can imagine a guy with the ability to teleport would definitely be able to get some good punches and kicks in if he were battling an enemy! The low Blaster score is fine by me since it helps balance out the other scores.

    Transformation to Vehicle Mode:

    1. Swing the front of the vehicle on the back over the robot head, this will also cause the arms to swing in.
    2. Swing the robot feet up against the underside of the truck.

    The transformation/crashing trigger mechanism works well. I tend to use five test transformations and Shockwave passed without a problem except for one time when his feet got "stuck" so I just reset the figure and did it again and voila! Robot mode was achieved.

    Vehicle Mode:
    In vehicle mode, Skywarp looks just like his Seeker brothers, just in different colors. Here he follows the same coloring pattern as Thundercracker, with purple painted onto the edges of his wings and gold used on the cockpit windows. Again these colors are heavily influenced by his G1 incarnation and they look cool.

    Final Thoughts:
    I was very happy to see that Skywarp wasn't just a redeco, but rather a retool and redeco of the Starscream sculpt, especially since this basic sculpt has been put out three times already. I also love his numbers so I'd definitely recommend adding this guy to your Bot Shots army.