Bot Shots Mirage Toy Review

in 2012, Action Figure Review, Autobot, Beast Machines, Generation One

Bot Shots

General Information:
Release Date: March 2012
fPrice Point: $5.99 (varies depending on retailer)
Retailer: General (Toys R Us, Target, Wal-Mart etc.)
Accessories: None


*Images with asterisks and text below in italics are from the Official Transformers web site:
Dominate the BOT SHOTS game of strength and high-powered collisions with this fierce MIRAGE vehicle! Your vehicle has a Sword, Blaster and Fist power. Choose your vehicle’s power, and face off against an opponent. Now crash your vehicles into each other! If your vehicle converts to robot mode while your opponent’s stays in vehicle mode, you win! If neither vehicle converts, crash them again! If both convert, the vehicle with the highest power wins: Blaster beats Fist, Fist beats Sword and Sword beats Blaster. May the strongest BOT SHOT vehicle win!

Includes vehicle. Series 1 B005 MIRAGE Ages 5 and up.

RatchetBot Shots are a game based expression of the Transformers brand that focuses on interactive game play between figures. Previous attempts at this such as "Attacktix" had relied on missile firing mechanisms and point systems as the primary elements of the gaming system. Bot Shots are much more action oriented and factor the transformation of the toy into the play pattern (which Attacktix did not).

In general, all Bot Shots figures have a vehicle mode and robot mode. The transformation is triggered by "bashing" the front of the vehicle into another Bot Shot (or a wall, book...any solid surface really) causing a spring loaded feature to activate and transform the figure. This generally means revealing the robot head, arms angled out to the sides and feet along with robot mode details.

The key to the game system is a three sided hinged mechanism built into the chest. On each side is a sticker with one of three icons: a fist, a sword and a blaster - each representing a different type of combat. Presumably without your opponent seeing your selection, you turn the panel on the chest and then crash the two Bot Shots together and when the robot mode is revealed each player will know what "weapon" the other chose. The way the game works:

  • Blaster beats fist
  • Fist beats sword
  • Sword beats blaster

In the case of two Bot Shots getting the same icon each icon has a number on it indicating that character's level of that skill. Whoever has the higher number wins. It's a simple and fun system clearly developed for kids who enjoy a game element to their action figures (such as lines like Bakugan).

Robot Mode:
Mirage is a character who only pops up now and then in Transformers fiction and the toy line. Bot Shots is a great opportunity to let this character shine again. This incarnation of Mirage is quite different than previous incarnations. The only part of this figure which really looks like Mirage is the head sculpt. Based on his Generation One counterpart's head sculpt, Mirage has a rounded helmet with a central crest and rows of horizontal lines on the sides. His face has wide eyes, a pronounced chin piece and a mouth set in a thin, somewhat even expression. I say "somewhat" because it's upturned slightly on the left side which looks like he's got something shifty going on - fitting for a character who was always intended to be quite mysterious.

The rest of the sculpt looks a bit more like something that would have come out of the live action movie series. His arms have a layered series of armor panels and his torso has details which look almost like rib cage bones sticking out to the sides. His legs are a bit more traditional in design with angled sections on his legs and feet and some tubes on the sides.

Mirage is cast in blue and black plastic, with blue being the primary color. Silver and yellow are used for the paint decos, focusing on the upper arms, thighs and face. The yellow is used on his eyes, another feature borrowed from Generation One Mirage. He looks great and I appreciate the way the colors pay homage to G1 Mirage.

There is no articulation to really discuss and Bot Shots don't come with any accessories. The main fun in this figure is in the "crashing" play pattern and seeing how many of your friends you can defeat! For those curious, Mirage's scores break down as follows:

  • Blaster: 840
  • Fist: 210
  • Sword: 580

    I was surprised by the high rating on Mirage's "Blaster" panel as the character was never quite known for his firepower. It is offset by the low rating of the "Fist" panel of course, which is rather low compared to other figures in the line overall.

    Transformation to Vehicle Mode:

    1. Swing the vehicle hood on the back over the robot head, this will also cause the arms to swing in.
    2. Swing the robot feet up against the underside of the vehicle.

    The transformation/crashing trigger mechanism works great. On about ten different tries it triggered the transformation perfectly.

    Vehicle Mode:
    The original Generation One Mirage transformed into an F-1 Race Car, but this time out he's a sleek looking sports car. With a curved front end and high spoiler in the back, he looks like a vehicle that would fit right in with a "Fast and the Furious" movie. The sleek design is even found in smaller details such as the headlights which have a thin, tear drop shape to them.

    Black and silver paint is used to provide details in this mode. The windows are painted black and the front grille section is painted silver. It doesn't sound like much, and really it's not - but it looks great. Most cars of this style are either simple in design color-wise or wild and crazy. I'm fine with Mirage being the former.

    Final Thoughts:
    Mirage is a really interesting design. I love the G1 inspired elements of course, and his vehicle mode looks great. The "movie-esque" features are a bit unexpected and while I'm not crazy about them, I don't dislike them either. If you dig a cool sports car with a nice G1 homage design Mirage is for you!